Campaign Creation Documentation

Use this page to navigate the Campaign Creation Documentation. It's not expected that you read all of this to create a campaign - Instead, use this as a reference during campaign creation, whenever you need to use a specific event.






These pages are being restructured and may not be complete!

You can find the older version of this page here.

life

Description

[DEPRECATED] In a life event, the user gains/loses an amount of life.
If a player ever has 0 or less life, they are considered to have lost the campaign, but may continue with 0 lives.




Specific Attributes

LinkNameData TypeDescriptionNotes
LINKvalue[ Number ]Amount of life to gain or lose.



Example

"life": {
    "gain1life": {
        "value": 1
    }
}



Additional Information

As a layer of backwards compatibility, the following syntax is legal, but should be considered deprecated.

"life": {
    "add1": {},
    "sub2": {}
}